A team of six building the board game Go (Baduk) in C++ with Qt5.
I implemented the networking and matchmaking logic, worked on the AI opponent and general gameplay, and fixed bugs across the project.
We used Git for source control.
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A team of six building the board game Go (Baduk) in C++ with Qt5.
I implemented the networking and matchmaking logic, worked on the AI opponent and general gameplay, and fixed bugs across the project.
We used Git for source control.